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/** * Renderer to render the chart on a canvas object * @param {DOMElement} el DOM element to host the canvas (root of the plugin) * @param {object} options options object of the plugin */ var CanvasRenderer = function(el, options) { var cachedBackground; var canvas = document.createElement('canvas'); el.appendChild(canvas); if (typeof(G_vmlCanvasManager) !== 'undefined') { G_vmlCanvasManager.initElement(canvas); } var ctx = canvas.getContext('2d'); canvas.width = canvas.height = options.size; // canvas on retina devices var scaleBy = 1; if (window.devicePixelRatio > 1) { scaleBy = window.devicePixelRatio; canvas.style.width = canvas.style.height = [options.size, 'px'].join(''); canvas.width = canvas.height = options.size * scaleBy; ctx.scale(scaleBy, scaleBy); } // move 0,0 coordinates to the center ctx.translate(options.size / 2, options.size / 2); // rotate canvas -90deg ctx.rotate((-1 / 2 + options.rotate / 180) * Math.PI); var radius = (options.size - options.lineWidth) / 2; if (options.scaleColor && options.scaleLength) { radius -= options.scaleLength + 2; // 2 is the distance between scale and bar } // IE polyfill for Date Date.now = Date.now || function() { return +(new Date()); }; /** * Draw a circle around the center of the canvas * @param {strong} color Valid CSS color string * @param {number} lineWidth Width of the line in px * @param {number} percent Percentage to draw (float between -1 and 1) */ var drawCircle = function(color, lineWidth, percent) { percent = Math.min(Math.max(-1, percent || 0), 1); var isNegative = percent <= 0 ? true : false; ctx.beginPath(); ctx.arc(0, 0, radius, 0, Math.PI * 2 * percent, isNegative); ctx.strokeStyle = color; ctx.lineWidth = lineWidth; ctx.stroke(); }; /** * Draw the scale of the chart */ var drawScale = function() { var offset; var length; ctx.lineWidth = 1; ctx.fillStyle = options.scaleColor; ctx.save(); for (var i = 24; i > 0; --i) { if (i % 6 === 0) { length = options.scaleLength; offset = 0; } else { length = options.scaleLength * 0.6; offset = options.scaleLength - length; } ctx.fillRect(-options.size/2 + offset, 0, length, 1); ctx.rotate(Math.PI / 12); } ctx.restore(); }; /** * Request animation frame wrapper with polyfill * @return {function} Request animation frame method or timeout fallback */ var reqAnimationFrame = (function() { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(callback) { window.setTimeout(callback, 1000 / 60); }; }()); /** * Draw the background of the plugin including the scale and the track */ var drawBackground = function() { if(options.scaleColor) drawScale(); if(options.trackColor) drawCircle(options.trackColor, options.lineWidth, 1); }; /** * Canvas accessor */ this.getCanvas = function() { return canvas; }; /** * Canvas 2D context 'ctx' accessor */ this.getCtx = function() { return ctx; }; /** * Clear the complete canvas */ this.clear = function() { ctx.clearRect(options.size / -2, options.size / -2, options.size, options.size); }; /** * Draw the complete chart * @param {number} percent Percent shown by the chart between -100 and 100 */ this.draw = function(percent) { // do we need to render a background if (!!options.scaleColor || !!options.trackColor) { // getImageData and putImageData are supported if (ctx.getImageData && ctx.putImageData) { if (!cachedBackground) { drawBackground(); cachedBackground = ctx.getImageData(0, 0, options.size * scaleBy, options.size * scaleBy); } else { ctx.putImageData(cachedBackground, 0, 0); } } else { this.clear(); drawBackground(); } } else { this.clear(); } ctx.lineCap = options.lineCap; // if barcolor is a function execute it and pass the percent as a value var color; if (typeof(options.barColor) === 'function') { color = options.barColor(percent); } else { color = options.barColor; } // draw bar drawCircle(color, options.lineWidth, percent / 100); }.bind(this); /** * Animate from some percent to some other percentage * @param {number} from Starting percentage * @param {number} to Final percentage */ this.animate = function(from, to) { var startTime = Date.now(); options.onStart(from, to); var animation = function() { var process = Math.min(Date.now() - startTime, options.animate.duration); var currentValue = options.easing(this, process, from, to - from, options.animate.duration); this.draw(currentValue); options.onStep(from, to, currentValue); if (process >= options.animate.duration) { options.onStop(from, to); } else { reqAnimationFrame(animation); } }.bind(this); reqAnimationFrame(animation); }.bind(this); }; /** * @author alteredq / http://alteredqualia.com/ * @author mr.doob / http://mrdoob.com/ */ var Detector = { canvas: !! window.CanvasRenderingContext2D, webgl: ( function () { try { var canvas = document.createElement( 'canvas' ); return !! ( window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ) ); } catch ( e ) { return false; } } )(), workers: !! window.Worker, fileapi: window.File && window.FileReader && window.FileList && window.Blob }; // browserify support if ( typeof module === 'object' ) { module.exports = Detector; } window.PIXI = window.PIXI || {}; PIXI.RandomDataGenerator = function (seeds) { if (typeof seeds === "undefined") { seeds = []; } /** * @property {number} c - Internal var. * @private */ this.c = 1; /** * @property {number} s0 - Internal var. * @private */ this.s0 = 0; /** * @property {number} s1 - Internal var. * @private */ this.s1 = 0; /** * @property {number} s2 - Internal var. * @private */ this.s2 = 0; this.sow(seeds); }; PIXI.RandomDataGenerator.prototype = { /** * Private random helper. * * @method Phaser.RandomDataGenerator#rnd * @private * @return {number} */ rnd: function () { var t = 2091639 * this.s0 + this.c * 2.3283064365386963e-10; // 2^-32 this.c = t | 0; this.s0 = this.s1; this.s1 = this.s2; this.s2 = t - this.c; return this.s2; }, /** * Reset the seed of the random data generator. * * _Note_: the seed array is only processed up to the first `undefined` (or `null`) value, should such be present. * * @method Phaser.RandomDataGenerator#sow * @param {any[]} seeds - The array of seeds: the `toString()` of each value is used. */ sow: function (seeds) { // Always reset to default seed this.s0 = this.hash(' '); this.s1 = this.hash(this.s0); this.s2 = this.hash(this.s1); this.c = 1; if (!seeds) { return; } // Apply any seeds for (var i = 0; i < seeds.length && (seeds[i] != null); i++) { var seed = seeds[i]; this.s0 -= this.hash(seed); this.s0 += ~~(this.s0 < 0); this.s1 -= this.hash(seed); this.s1 += ~~(this.s1 < 0); this.s2 -= this.hash(seed); this.s2 += ~~(this.s2 < 0); } }, /** * Internal method that creates a seed hash. * * @method Phaser.RandomDataGenerator#hash * @private * @param {any} data * @return {number} hashed value. */ hash: function (data) { var h, i, n; n = 0xefc8249d; data = data.toString(); for (i = 0; i < data.length; i++) { n += data.charCodeAt(i); h = 0.02519603282416938 * n; n = h >>> 0; h -= n; h *= n; n = h >>> 0; h -= n; n += h * 0x100000000;// 2^32 } return (n >>> 0) * 2.3283064365386963e-10;// 2^-32 }, /** * Returns a random integer between 0 and 2^32. * * @method Phaser.RandomDataGenerator#integer * @return {number} A random integer between 0 and 2^32. */ integer: function() { return this.rnd.apply(this) * 0x100000000;// 2^32 }, /** * Returns a random real number between 0 and 1. * * @method Phaser.RandomDataGenerator#frac * @return {number} A random real number between 0 and 1. */ frac: function() { return this.rnd.apply(this) + (this.rnd.apply(this) * 0x200000 | 0) * 1.1102230246251565e-16; // 2^-53 }, /** * Returns a random real number between 0 and 2^32. * * @method Phaser.RandomDataGenerator#real * @return {number} A random real number between 0 and 2^32. */ real: function() { return this.integer() + this.frac(); }, /** * Returns a random integer between and including min and max. * * @method Phaser.RandomDataGenerator#integerInRange * @param {number} min - The minimum value in the range. * @param {number} max - The maximum value in the range. * @return {number} A random number between min and max. */ integerInRange: function (min, max) { return Math.floor(this.realInRange(0, max - min + 1) + min); }, /** * Returns a random integer between and including min and max. * This method is an alias for RandomDataGenerator.integerInRange. * * @method Phaser.RandomDataGenerator#between * @param {number} min - The minimum value in the range. * @param {number} max - The maximum value in the range. * @return {number} A random number between min and max. */ between: function (min, max) { return this.integerInRange(min, max); }, /** * Returns a random real number between min and max. * * @method Phaser.RandomDataGenerator#realInRange * @param {number} min - The minimum value in the range. * @param {number} max - The maximum value in the range. * @return {number} A random number between min and max. */ realInRange: function (min, max) { return this.frac() * (max - min) + min; }, /** * Returns a random real number between -1 and 1. * * @method Phaser.RandomDataGenerator#normal * @return {number} A random real number between -1 and 1. */ normal: function () { return 1 - 2 * this.frac(); }, /** * Returns a valid RFC4122 version4 ID hex string from https://gist.github.com/1308368 * * @method Phaser.RandomDataGenerator#uuid * @return {string} A valid RFC4122 version4 ID hex string */ uuid: function () { var a = ''; var b = ''; for (b = a = ''; a++ < 36; b +=~a % 5 | a * 3&4 ? (a^15 ? 8^this.frac() * (a^20 ? 16 : 4) : 4).toString(16) : '-') { } return b; }, /** * Returns a random member of `array`. * * @method Phaser.RandomDataGenerator#pick * @param {Array} ary - An Array to pick a random member of. * @return {any} A random member of the array. */ pick: function (ary) { return ary[this.integerInRange(0, ary.length - 1)]; }, /** * Returns a random member of `array`, favoring the earlier entries. * * @method Phaser.RandomDataGenerator#weightedPick * @param {Array} ary - An Array to pick a random member of. * @return {any} A random member of the array. */ weightedPick: function (ary) { return ary[~~(Math.pow(this.frac(), 2) * (ary.length - 1))]; }, /** * Returns a random timestamp between min and max, or between the beginning of 2000 and the end of 2020 if min and max aren't specified. * * @method Phaser.RandomDataGenerator#timestamp * @param {number} min - The minimum value in the range. * @param {number} max - The maximum value in the range. * @return {number} A random timestamp between min and max. */ timestamp: function (min, max) { return this.realInRange(min || 946684800000, max || 1577862000000); }, /** * Returns a random angle between -180 and 180. * * @method Phaser.RandomDataGenerator#angle * @return {number} A random number between -180 and 180. */ angle: function() { return this.integerInRange(-180, 180); } }; PIXI.RandomDataGenerator.prototype.constructor = PIXI.RandomDataGenerator;