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/*
 * magician.js v1.0.0
 * (c) 2019 Oxaim
 * Released under the MIT license
 * http://oxa.im
 */

(function($) {
  $.fn.magician = function(options) {
    const debug = false;
    const scriptName = "magicianJS";
    const scriptVersion = "1.0";

    var settings = $.extend(
      {
        // These are the defaults.
        container: $(window),
        type: "scroll",
        offsetTop: 0,
        duration: 1000,
        offsetBottom: 0,
        animation: {}
      },
      options
    );

    var $container,
      $target,
      docViewHeight,
      docViewTop,
      docViewBottom,
      eHeight,
      eTop,
      eBottom,
      animationObject,
      scrollPosPrev,
      scrollPos;

    // helpers
    var setPosition = function() {
      docViewHeight =
        $container.height() - (settings.offsetTop + settings.offsetBottom);
      docViewTop = $container.scrollTop() + settings.offsetTop;
      docViewBottom = docViewTop + docViewHeight;
      eHeight = $target.outerHeight();
      eTop = $target.offset().top;
      eBottom = eTop + eHeight;
      return;
    };

    var isInView = function() {
      return eTop <= docViewBottom && eBottom >= docViewTop;
    };

    var log = function($var, $indentifier) {
      if (debug == true) {
        if ($indentifier !== undefined) {
          console.log("\n \n/" + $indentifier + "/");
        }
        console.log($var);
      }
    };

    // machalisms
    var scrollMachalism = function() {
      setPosition();
      if (isInView($target) == true) {
        scrollPos = docViewTop - eTop + docViewHeight;
      } else {
        if (eTop <= docViewBottom) {
          scrollPos = docViewHeight + eHeight;
        }
        if (eBottom >= docViewTop) {
          scrollPos = 0;
        }
      }
      scrollPos = Math.floor((scrollPos / (docViewHeight + eHeight)) * 1000);

      $({ n: scrollPosPrev }).animate(
        { n: scrollPos },
        {
          duration: settings.duration,
          easing: "easeOutQuad",
          step: function(now, fx) {
            animationObject.seek(now);
          }
        }
      );
      scrollPosPrev = scrollPos;
    };

    // constructor
    this.each(function() {
      $target = $(this);
      $container =
        typeof settings.container == "object"
          ? settings.container
          : $target.parents(settings.container).eq(0);
      //log($container);

      switch (settings.type) {
        case "scroll":
          var animation = $.extend(settings.animation, {
            targets: $target.get(),
            duration: 1000,
            elasticity: 0,
            easing: "linear",
            autoplay: false
          });

          log(animation);
          animationObject = anime(animation);

          scrollMachalism();

          $container.on("scroll", scrollMachalism);
          break;

        case "mousemove":
          var relX = e.pageX - $target.offset().left;
          var relY = e.pageY - $target.offset().top;

          TweenMax.to($target.find(".elementor-repeater-item-" + obj._id), 1, {
            x:
              ((relX - $target.width() / 2) / $target.width()) *
              obj.parallax_speed,
            y:
              ((relY - $target.height() / 2) / $target.height()) *
              obj.parallax_speed,
            ease: Power2.ease
          });
          break;
      }
    });
    return this;
  };

  jQuery.easing["jswing"] = jQuery.easing["swing"];

  jQuery.extend(jQuery.easing, {
    def: "easeOutQuad",
    swing: function(x, t, b, c, d) {
      //alert(jQuery.easing.default);
      return jQuery.easing[jQuery.easing.def](x, t, b, c, d);
    },
    easeInQuad: function(x, t, b, c, d) {
      return c * (t /= d) * t + b;
    },
    easeOutQuad: function(x, t, b, c, d) {
      return -c * (t /= d) * (t - 2) + b;
    },
    easeInOutQuad: function(x, t, b, c, d) {
      if ((t /= d / 2) < 1) return (c / 2) * t * t + b;
      return (-c / 2) * (--t * (t - 2) - 1) + b;
    },
    easeInCubic: function(x, t, b, c, d) {
      return c * (t /= d) * t * t + b;
    },
    easeOutCubic: function(x, t, b, c, d) {
      return c * ((t = t / d - 1) * t * t + 1) + b;
    },
    easeInOutCubic: function(x, t, b, c, d) {
      if ((t /= d / 2) < 1) return (c / 2) * t * t * t + b;
      return (c / 2) * ((t -= 2) * t * t + 2) + b;
    },
    easeInQuart: function(x, t, b, c, d) {
      return c * (t /= d) * t * t * t + b;
    },
    easeOutQuart: function(x, t, b, c, d) {
      return -c * ((t = t / d - 1) * t * t * t - 1) + b;
    },
    easeInOutQuart: function(x, t, b, c, d) {
      if ((t /= d / 2) < 1) return (c / 2) * t * t * t * t + b;
      return (-c / 2) * ((t -= 2) * t * t * t - 2) + b;
    },
    easeInQuint: function(x, t, b, c, d) {
      return c * (t /= d) * t * t * t * t + b;
    },
    easeOutQuint: function(x, t, b, c, d) {
      return c * ((t = t / d - 1) * t * t * t * t + 1) + b;
    },
    easeInOutQuint: function(x, t, b, c, d) {
      if ((t /= d / 2) < 1) return (c / 2) * t * t * t * t * t + b;
      return (c / 2) * ((t -= 2) * t * t * t * t + 2) + b;
    },
    easeInSine: function(x, t, b, c, d) {
      return -c * Math.cos((t / d) * (Math.PI / 2)) + c + b;
    },
    easeOutSine: function(x, t, b, c, d) {
      return c * Math.sin((t / d) * (Math.PI / 2)) + b;
    },
    easeInOutSine: function(x, t, b, c, d) {
      return (-c / 2) * (Math.cos((Math.PI * t) / d) - 1) + b;
    },
    easeInExpo: function(x, t, b, c, d) {
      return t == 0 ? b : c * Math.pow(2, 10 * (t / d - 1)) + b;
    },
    easeOutExpo: function(x, t, b, c, d) {
      return t == d ? b + c : c * (-Math.pow(2, (-10 * t) / d) + 1) + b;
    },
    easeInOutExpo: function(x, t, b, c, d) {
      if (t == 0) return b;
      if (t == d) return b + c;
      if ((t /= d / 2) < 1) return (c / 2) * Math.pow(2, 10 * (t - 1)) + b;
      return (c / 2) * (-Math.pow(2, -10 * --t) + 2) + b;
    },
    easeInCirc: function(x, t, b, c, d) {
      return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b;
    },
    easeOutCirc: function(x, t, b, c, d) {
      return c * Math.sqrt(1 - (t = t / d - 1) * t) + b;
    },
    easeInOutCirc: function(x, t, b, c, d) {
      if ((t /= d / 2) < 1) return (-c / 2) * (Math.sqrt(1 - t * t) - 1) + b;
      return (c / 2) * (Math.sqrt(1 - (t -= 2) * t) + 1) + b;
    },
    easeInElastic: function(x, t, b, c, d) {
      var s = 1.70158;
      var p = 0;
      var a = c;
      if (t == 0) return b;
      if ((t /= d) == 1) return b + c;
      if (!p) p = d * 0.3;
      if (a < Math.abs(c)) {
        a = c;
        var s = p / 4;
      } else var s = (p / (2 * Math.PI)) * Math.asin(c / a);
      return (
        -(
          a *
          Math.pow(2, 10 * (t -= 1)) *
          Math.sin(((t * d - s) * (2 * Math.PI)) / p)
        ) + b
      );
    },
    easeOutElastic: function(x, t, b, c, d) {
      var s = 1.70158;
      var p = 0;
      var a = c;
      if (t == 0) return b;
      if ((t /= d) == 1) return b + c;
      if (!p) p = d * 0.3;
      if (a < Math.abs(c)) {
        a = c;
        var s = p / 4;
      } else var s = (p / (2 * Math.PI)) * Math.asin(c / a);
      return (
        a * Math.pow(2, -10 * t) * Math.sin(((t * d - s) * (2 * Math.PI)) / p) +
        c +
        b
      );
    },
    easeInOutElastic: function(x, t, b, c, d) {
      var s = 1.70158;
      var p = 0;
      var a = c;
      if (t == 0) return b;
      if ((t /= d / 2) == 2) return b + c;
      if (!p) p = d * (0.3 * 1.5);
      if (a < Math.abs(c)) {
        a = c;
        var s = p / 4;
      } else var s = (p / (2 * Math.PI)) * Math.asin(c / a);
      if (t < 1)
        return (
          -0.5 *
            (a *
              Math.pow(2, 10 * (t -= 1)) *
              Math.sin(((t * d - s) * (2 * Math.PI)) / p)) +
          b
        );
      return (
        a *
          Math.pow(2, -10 * (t -= 1)) *
          Math.sin(((t * d - s) * (2 * Math.PI)) / p) *
          0.5 +
        c +
        b
      );
    },
    easeInBack: function(x, t, b, c, d, s) {
      if (s == undefined) s = 1.70158;
      return c * (t /= d) * t * ((s + 1) * t - s) + b;
    },
    easeOutBack: function(x, t, b, c, d, s) {
      if (s == undefined) s = 1.70158;
      return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
    },
    easeInOutBack: function(x, t, b, c, d, s) {
      if (s == undefined) s = 1.70158;
      if ((t /= d / 2) < 1)
        return (c / 2) * (t * t * (((s *= 1.525) + 1) * t - s)) + b;
      return (c / 2) * ((t -= 2) * t * (((s *= 1.525) + 1) * t + s) + 2) + b;
    },
    easeInBounce: function(x, t, b, c, d) {
      return c - jQuery.easing.easeOutBounce(x, d - t, 0, c, d) + b;
    },
    easeOutBounce: function(x, t, b, c, d) {
      if ((t /= d) < 1 / 2.75) {
        return c * (7.5625 * t * t) + b;
      } else if (t < 2 / 2.75) {
        return c * (7.5625 * (t -= 1.5 / 2.75) * t + 0.75) + b;
      } else if (t < 2.5 / 2.75) {
        return c * (7.5625 * (t -= 2.25 / 2.75) * t + 0.9375) + b;
      } else {
        return c * (7.5625 * (t -= 2.625 / 2.75) * t + 0.984375) + b;
      }
    },
    easeInOutBounce: function(x, t, b, c, d) {
      if (t < d / 2)
        return jQuery.easing.easeInBounce(x, t * 2, 0, c, d) * 0.5 + b;
      return (
        jQuery.easing.easeOutBounce(x, t * 2 - d, 0, c, d) * 0.5 + c * 0.5 + b
      );
    }
  });
})(jQuery);

Zerion Mini Shell 1.0